Monday, 6 April 2009
Adobe Flex 2 Programming ActionScript 3.0
Short Description: This Adobe Flex 2 Programming ActionScript 3. manual provides a foundation for developing applications in ActionScript 3.0. To best understand the ideas and techniques described, you should already be familiar with general programming concepts such as data types, variables, loops, and functions. You should also understand basic object-oriented programming concepts like classes and inheritance.
Content Inside: This programming manual contains numerous sample files for important or commonly used classes to demonstrate application programming concepts for those APIs. Sample files are packaged in ways to make them easier to load and use with Adobe® Flex™ Builder 2 and may include wrapper files. However, the core sample code is pure ActionScript 3.0 that you can use in whichever development environment you prefer. ActionScript 3.0 can be written and compiled a number of ways, including: ? Using the Adobe Flex Builder 2 development environment ? Using any text editor and a command-line compiler, such as the one provided with Flex Builder 2 Using the Adobe® Flash® CS3 authoring tool from Adobe For more information about ActionScript development environments
Adobe Flex 2 Programming ActionScript 3.0
Source: download.macromedia.com
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